Stats

Res uses a system to distribute points that are used on the different stats a pokemon has.For each level your character gains, they get 3 points to use to boost their stats.

The stats that you can use points on are:

Attack: your standard physical attack stat

 Defence:  physical defence stat

 Special attack:  your standard special attack stat

 Special defence:  your special defence

 Speed:  Your speed stats

How to use
Every level you gain 3 point for you to use on the 3 stats of your choice.

Your HP stat is depending on the pokemon HP stat base on the pokemon's level

The maximum points you can have on a stat is 100+special stats

You can use EV Lowering Berries to lower your character's stat by 5 points

You can have a maximum of 300 points at level 100

Bonus stats
Some Magics and special abilities can increase your stats

Those stats are bonus stats and are ignored when attacked with Obsedian weapons

Weapons/armor and items can also add bonus stats that aren't ignored by obsedian unless they are magic base weapons/armor

Attack/Special Attack:
Each point of attack stat increases your move's base power by 1%, secondary effects aren't changed

Example: tackle has a base power of 40, you have 10 points in attack stats, you use 10% of tackle's 40 base power as damage for your attack

Defence/Special Defence:
Each point reduces the damage you take by 0.50%

Example: Every 2 points in defence stat reduces all damage you take by 1%, the maximum damage resistance is 75%, some magics have special properties that increases the defence stat beyond 75%

Speed:
Speed determines on who get to move first and every 20 points of speed gives you 1 dodge that you can use in battle, speed beyond 100 does not add more dodges just let's you move faster